Official Complete Works Hardcover. Well, almost the same thing here. There is a small section on each character page that tells you where you may have first seen the character as well as where you may have seen them most recently, but that is it when it comes to facts or data. Lists with This Book. Even the longtime Capcom fans will find some fun new facts to bone up on. Amazon Rapids Fun stories for kids on the go.

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While any video game junky will surely appreciate such a retrospective item, the overall lack of detail both visually and contextually will probably leave most Capcom fans a little disappointed. These guys might look a little familiar. If anything, this book is consistent as each and every page is laid out exactly the same. With that said, it seems like Capcom took the lazy way out by limiting the amount of data.

If someone picks up this book in ten or even another thirty years that charm will be lost. In short, this book will retain the most meaning here in Secondly, there are some characters that have starred in tons of games but the art assets and page layout limit detailed character origins and timelines.

For example, instead of simply stating that Mega Man has starred in several games, it would have been much more beneficial and entertaining to list every single game he has been in and even visually displayed the Mega Man character model from every game to see his visual evolution from the early games to the X series to the Battle Network series and beyond.

The developers of each title were also not credited and in-game screenshots are absent. Simply put, the one picture and two paragraphs for each character do not provide these fan favorite characters justice and just sells everything short.

But this is why this entire encyclopedia is a letdown because readers are going to want to see more and learn more about these one-hit wonders as well as long time favorites. This encyclopedia is like only being allowed one spoonful of a buffet.

Do you remember Polpo? If anything, Capcom could have used this book as a sales tool by providing more indication on where and how to play these old games. Sure, there might be a mention of a Virtual Console or compilation release in the Data section but the entire set up just feels like one huge missed opportunity. This book even fails to mention anything about soundtracks or high scores. Further, Capcom has made some truly epic games like the stellar Marvel Vs.

Capcom series. Those games, for example, always feature some overwhelmingly cool artwork on their covers, depicting a huge roster of action posing characters.

It is a shame that the cover of this encyclopedia is limited in scope by comparison, only featuring a few popular characters surrounded by the signature Capcom yellow.



As a young teen, I recall heading to a shopping mall in San Francisco, where the publishing powerhouse operated their own kiosk, selling NES games directly to consumers. In the subsequent years, Capcom became a developmental juggernaut, creating arcade smashes like Strider as well as adept adaptions for home consoles. Predator and Knights of the Round, as well as pivotal shmups like , U. Squadron, and Giga Wing, the corporation delivered a continual succession of memorable titles. However, the encyclopedia does an admirable job of exhibiting balance. Each of the or so characters profiled in the book are given their own page.


Capcom 30th Anniversary


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