A: Follow the Guide also link on left I put together. It orders all of my YouTube videos in the sequence I think they should be watched. Q: Where should I get a cube? Q: Cool, then what?

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A: Follow the Guide also link on left I put together. It orders all of my YouTube videos in the sequence I think they should be watched. Q: Where should I get a cube? Q: Cool, then what? And if you find this stuff useful, you can stay in touch and show your support on my Facebook! I like hearing from my students. Is this good? X and Y are numbers A: This question has no good answer. Here is a graph of my personal progress.

As you can see, while I practiced, I was getting better. But of course once you stop practicing, you will level off, or even increase in times. Good news is that at least from my experience, it is pretty easy to regain your old skill. A: As fast as you can or want. As soon as you understand what the next phase is about, there is no harm starting to experiment with it. Q: What does X mean? If X is anything else, please refer to the glossary. If all else fails, use this page. Q: What do the brackets mean in algorithms?

A: They are there to make the algorithm look nicer, or make it more easy to remember by grouping common parts. A: Watch my "How to become a speedcuber" video. Go down the list in the video description.

If you get to parts that you feel completely lost in, you are going too fast. Q: I can execute F2L algorithms quickly, but it takes me very long to find the pairs! A: You are not special at all, sorry. This exact same problem haunts every single person that tried to get into F2L, and I received at least messages about it.

After some practice, you will learn to completely ignore all pieces that have yellow on them, and all you will see are the F2L corners and edges. Just let the brain do the work, there is nothing you can do to speed this up, except for more practice.

Q: Wait a minute A: No its not. In double layer turns you move the center. So actually there is a hidden cube rotation in there. A: I dont accept any friend invites. But maybe I still hate you, who knows? Q: I wrote you a message and you never replied! Best place to reach me is my Facebook page, I check that from time to time. Q: Where is the camera?

A: Its on my head, trapped between my head and my giant headphones. It actually works out very nicely and allows me to completely ignore the camera most of the time and just concentrate on the cube stuff. I occasionally glance at the computer monitor to see if everything is still in view, and adjust my head slightly as needed. In that same day, I just right away took the camera, and in my frustration of there not being any video on this on YouTube, I just recorded the entire first F2L video on spot, and then it got really popular somehow.

That was the start. The rest happened because I enjoy teaching and I also really like making and editing videos. Q: What programs do you use to make your vids? A: For video editing: Sony Vegas. For screen capture: CamStudio.

Other people on the forums know MUCH more about cubes and the different mods you can do, and building different hybrids, etc, whatever is "in" these days But I use DIY cubes from www. A: About months, i took it slow without any rush. I learned roughly 1 a day. Q: What lubricant do you use? A: I use Jig-a-loo.

Otherwise its great! Q: Can you solve big cubes? Q: Can you solve blindfolded? What method do you use? I just use simple Pochmann method. Q: What does your name badmephisto mean?

I used to be a big fan of Diablo2, so when I had to create my email address username on hotmail, i decided to use Mephisto as my username. But of course Mephisto was already taken, so I tried Mephisto1, Mephisto2, all the way up to about 9, and all was taken. So then I thought Since Mephisto the brother of Diablo was certainly pretty bad, I punched in badmephisto and that worked. Had I known more words it probably would have ended up being evilmephisto or something :p.



But I know that many of my friends do it differently. Find what suits you best, it is not too hard or long. If you memorized it by motions instead of notation, you should be able to do this one without too many problems. Now all the pairs are hidden from the top layer. Now again as before, all F2L is again intact, but slightly messed up. The result will leave you with an OLL, which after when you fix using the appropritate algorithm, you will be left with Ypermutation at the end.


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