DBMM RULES PDF

I would like to thank all the commenters. I appreciate all the feedback. FoG I play occasionally. At the moment my huge stack of Ancients and Medieval figures is largely gathering dust while I play Flames of War. Those numbers are probably not spot on but are roughly that way at most events. Or giant games with as many elements as you want.

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I would like to thank all the commenters. I appreciate all the feedback. FoG I play occasionally. At the moment my huge stack of Ancients and Medieval figures is largely gathering dust while I play Flames of War. Those numbers are probably not spot on but are roughly that way at most events. Or giant games with as many elements as you want. Simpler than either of the "M" games.

Multiple editions. Maybe my short history is wrong. Can someone tell what happened? Prior versions of DBM though were much better than 3. But if your just starting out DBA3. Depending on where you are located Beausant you will have a choice of DBA to try, here in the US I think they are sticking to something called 2. Elsewhere they seem to be still waiting for what ever DBA version is next that some seem to dislike not a DBA player myself , try the fanaticus.

The basic rule mechanics between DBA and DBM are very similar in fact it gets confusing switching between the systems because there are some differences. Inferior, Superior, Regular, Irregular.

This can create some somewhat arbitrary movement which is open to interpretation have not found this to be a problem, but is a significant difference between DBA and DBM. These can trip you up, because the two systems started out very similar, but have drifted apart a little In general I would say both of these systems give a very good game.

So it really comes down to what system is being played locally and what do you like. Regarding DBA 2. I have not tried the latest test drafts of DBA 3. We have already converted over to DBA 3. You can get a copy of DBA 3. Final version will be out soon but will nearly identical to the yahoo version. Good introduction of DB mechanics. DBA does have a minimal grading system with Fast and Solid types of infantry.

But no points, all elements are equal. Skirmishers -- Psiloi -- can take a second move if they end up in bad going -- running for cover. I would travel to tourneys all over to play. Our group never converted to 3. Then when DBMM came out, or group of nearly 20 players completely called it quits.

This was almost 9 years ago. Now I just blow the dust of off the rules once a year and run a game at our local convention. I never lack players.

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DBMM RULES PDF

Is it worth getting the new lists or not? Any help appreciated. Did you have any specific lists in mind as I can have a quick look for you and let you know. Maverick I will take a quick look at the scots list later and let you know.

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De Bellis Multitudinis

To be listed here, a general needs to have historically demonstrated inertia and ineptitude beyond the normal range of wargamers. I also play DBA. If a primary shooter whose target cannot shoot back is shot at by a third party, this is resolved first as a separate combat. Elements still in the group but not yet in the column can move only sideways. Micro-measurement has been reduced and geometrical constraints eased. The latest rules have differentiated the combat outcomes for irregular BwS and regular BwS.

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